Please ignore if you’re not interested in rambling talk about my amateur RPG design…
If you want it done right, you gotta do it yourself. Let’s see if I can come up with something coherent in terms of a Macross RPG.
|Amateur RPG design hour!||SelectShow>|
– Strong civilian setting
Macross is set on a huge colony ship/fleet with cities, farms and even a friggin’ beach resort! It’s not all fighter pilots: in fact, the fighter pilots are more of a necessary evil, they’re there to protect the fleet! It should be reinforced that the pilots have a very personal reason to fight: they are protecting their family, friends and lovers — and part of humanity’s survival in space as well! Yes, there will be tense battles (the main attraction of a mecha RPG, right?) but there should be enough scenes out of the cockpit to show the reason for the pilots to fight: to show them what’s at stake.
– Troupe-style play
– Apocalypse World Engine
– Linking pilot stats with mecha stats
– Transformable mecha