RPGaDay 4: Weapon

Today’s RPG-a-Day prompt is ‘Weapon’. I’m taking this as an opportunity to muse about the role of combat rules in RPGs. I am a firm believer that RPGs are about something — there is something the game wants you to do. Most RPGs have a ‘reward loop’ where certain things get you XP, and you … Continue reading RPGaDay 4: Weapon