I’ve spent some time setting up my phone again. With some minor tweaks, the phone feels again like my phone.
– I exchanged the standard analog clock widget for the retro clock;
ingiechan has one of her lomos as her background. I selected one too;
– I used Ringdroid to select the first 30 seconds from the ‘Encounter’ track off the Metal Gear Solid soundtrack (which you can listen to here). Now whenever I get called, I drop into battle mode!
– I set up the Metal Gear codec sound as the notification sound as well. It’s pretty low-key, and it fits. 🙂

Sons of Liberty

I’ve finished replaying Metal Gear Solid 2: Sons of Liberty. This was the game that almost made me give up on the Metal Gear franchise: lots and lots of long cutscenes. The first time I played it, I always thought: “Well, I really should be getting ready for bed, but I’ll just save the president and then save!” Next thing you know, it’s 45 minutes later!

Spoilers, to protect the three people who haven't played it yet

I think that Metal Gear Solid 1 (the one for the PSX) is the best game out of the whole franchise. It re-invigorated the series with a fresh new appeal. Boss battles are nicely spaced out, and the hardware is really pushed to the limits. As usual, the story is convoluted and there is some betrayal going on, but it is all broken down to managable proportions. The boss fights are interesting and exciting, and spaced just right.

Finished Metal Gear Solid

As part of my chronological Metal Gear pilgrimage, I finished replaying Metal Gear Solid, the game I bought my PSX for, back in the day.
It is quite unbelievable how ugly the game looks by today’s standards. I don’t know whether this is because I played it on the PS2, but I also noticed quite a few clipping errors and other assorted glitches — things that did not stood out that much when I played it the first time around.

There had been a long time between playing Metal Gear: Solid Snake and Metal Gear Solid when I played this game the first time around, but when you play them back-to-back, it is very easy to spot the similarities. MGS is not a ‘remake’ like millenia suggested, but it does have quite a few similar events, like

spoilers ahoy!

On to Metal Gear Solid 2: Sons of Liberty!

Oh, and I got the rank of ‘Leopard’. And a bandana!

Metal Gear… again

Yesterday, I finished Metal Gear 2: Solid Snake, the sequel to the original Metal Gear. It came out in 1990, and it shows: the graphics and animation are much better than those of the original Metal Gear.
This game had a few innovations that were carried over into the rest of the series, such as the radar that shows enemies, and the various alert statusses.

It was a bit irritating that I had to go through three end bosses (Metal Gear D, Grey Fox and Big Boss), and none of the bosses are really that hard. The AI of the enemies isn’t that good.
What is also irritating is that you spend lots of time wandering around the three buildings. You frequently have to get from one building to the next and back again. That’s just not exciting, and indeed rather irritating. The puzzles are pretty convuluted too, in such a way that it will be very hard to get through the game without a walkthrough at some points.

I had thought that this game would expand more on the story, but that is hardly the case. There are some conversations that support a theory of millenia and me that Big Boss was trying to die by Snake’s hands at the end of the game — in order to pass on his legacy. (Though Grey Fox does pass on the Fox name to Solid Snake — Solid Snake is “the best”, whatever that means.)

On to replay Metal Gear Solid!

ETA: Slow Beef’s Strategy Guide for the game is hilarious.